I collected all sorts of analytical data regarding Blender users and asked myself, "Who is the Blender 3D user?".
It is not easy to get a gist of who is using Blender because there is not many reliable data available. So what I did was collect data from a variety of sources and thought about how what it means.
What I used to collect data was, for example:
My YouTube analytics
Google Analytics of the Blender addons website
Some websites that do market analysis
Checked social media posts
Blender Market creator pages
Blender Artist Forum posts
and some more.
Let me know in the comments if you recognize yourself in my conclusion.
Hopefully, we will get a better picture of the Blender user.
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