Minecraft Monday - Episode 21 [Queen Of The Castle]

Опубликовано: 04 Октябрь 2022
на канале: Bearadactyl
7
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Minecraft Monday is meant to be a more chill, relaxed experience while I run through a modded Minecraft adventure. These episodes will run longer than my other videos, up to around an hour so of play time dependent on the content of episode; so keep that in mind.

In today's episode of Minecraft Monday, we get caught up in resupplying for our adventure and find ourselves spending more time underground than I would ever want. We also find some really neat stuff, and get a game plan ready for our adventure proper!

A complete mod list can be found below!


Game Details:
Version: 1.18.2 (Forge Version: 1.18.2-40.1.68)
Mod List:

So, each mod is tagged to indicate their primary function. "A" - Adventure mods, think new dimensions and general questing type mods. "E" - Adds to the surrounding environment, think seasons/biomes/structures/sounds/etc. "F" - Flair, just little additions that don't do much other than add to maybe amusement. Like, funny quotes for dying and so on. "M" - Mechanics mods, mods that either change or add new mechanics to the game. Like, a leveling system or backpacks. "N" - New Items, mostly new things that can be crafted like weapons or bridges. "S" - Stability mods, or mods that add to the stability of the game in various ways. Think bug fixes and so on. "U" - Utility mods, things that refine mechanics or make the experience more streamlined usually. Think like a crafting dictionary or the ability to read enchantments. "Library" - Just libraries required for some mods. "API" - You guessed it, APIs required to run some mods. Now, again, I only listed each mod with a letter denoting its primary purpose. Some do fall in to multiple categories as well, like also adding items and so on. So, keep that in mind.
Also, I am not packing all of these together in a modpack due to the trouble of getting permission for every single mod. We'll see about it in the future, but for now? Not happening.

AI Improvements (S)
Afterlife WoW (M)
Alex's Mobs (E)
AnvilFix (M)
Attribute Fix (S)
Backpacked (M)
Better Eyes (M)
Blue Skies (A)
Bucolic Origins (M)
Fair Enchanting (U)
Better Animals+ (E)
Better Fps - Render Distance Forge (S)
Biomes O' Plenty (E)
Bookshelf (Library)
Brass's Armory (N)
Caelus (API)
Citadel (Library)
Creatures and Beasts (E)
Old Combat (M)
Cloth Config (API)
Clumps (S)
Collective (Library)
Comforts (N)
Curios (M)
Cycle Paintings (U)
Dungeons Enhanced (A)
Ecologics (E)
ImmersiveFX (E)
Enchantment Descriptions (U)
Effective Forge (F)
Entity Culling (S)
Every Compat (U)
Falling Leaves (E)
FastWorkBench (S)
Ferrite Core (S)
Fix Experience Bug (S)
Friends and Foes (E)
FTB Lib (Library)
Gecko Lib (Libary)
Guard Villagers (M)
Incendium (E)
Illuminations Forge (F)
Immersive Weapons (N)
Just Enough Items [JEI] (U)
JEI Integration (U)
Just Mob Heads (F)
Harder Natural Healing (M)
Kobolds! (E)
Level Hearts (M)
Rubidium (S)
MCW Bridges (N)
Moonlit Lib (Library)
Mushroom Quest (E)
Oh The Biomes You'll Go (E)
Pehhkui (API)
Placebo (Library)
Plus The End (A/E)
Polymorph (U)
Puzzles Lib (Library)
Re-Reskillable (M)
Sapience (M)
Serene Seasons (E)
Shutup Experimental Settings (U)
Structure Gel (API)
Terrablender (Libary)
Terralith (E)
The Undergarden (A)
Tombstone (M)
Traveler's Titles [F]
Tree Harvester (M)
Twilight Forest (A)
Unseen World (A)
Valhesia Core (Library)
Valhesia Structures (E)
Whisperwoods (A/E)
Xaero's Minimap (M)
XP Tome (M)
Yung's API (API)
Yung's Better Caves (E)
Yung's Better Mineshafts (E)
Yung's Better Strongholds (E)
Yung's Extras (E)

Resource Packs:
Faithful x32
Dark UI x32

JVM Arguments Used:
Bare in mind -Xmx10G and Xms10G should be adjusted based on your system RAM and the number of mods you use, technically speaking the mods I use should need no more than 6GB of RAM, however, I can go a little overkill due to having 32GB of RAM, either way these JVM arguments should basically be standard place for any modded game and I highly recommend you use them as well; only adjusting the RAM on a system by system and setup by setup basis.

-XX:+UseG1GC -Xmx10G -Xms10G -XX:+UnlockExperimentalVMOptions -Dsun.rmi.dgc.server.gcInterval=2147483646 -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M

Credits:

Music (In order):

This Love is Lightning by: glaciære/Stevia Sphere
https://steviasphere.bandcamp.com/)
Licensed under Creative Commons: By Attribution 3.0 Unported (CC BY 3.0)
http://creativecommons.org/licenses/b...

Blue Lagoon by: glaciære/Stevia Sphere
https://steviasphere.bandcamp.com/)
Licensed under Creative Commons: By Attribution 3.0 Unported (CC BY 3.0)
http://creativecommons.org/licenses/b...

Dreaming by: glaciære/Stevia Sphere
https://steviasphere.bandcamp.com/)
Licensed under Creative Commons: By Attribution 3.0 Unported (CC BY 3.0)
http://creativecommons.org/licenses/b...

Outro:
C418 - Dead Voxel (Synthwave) Remix by DMTR (  / thedmtr  )
Original Composition by C418 (https://https://c418.org/)


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