Polygoniq Products : Adjustable Material Library Materialiq [Up to 8k]

Опубликовано: 10 Ноябрь 2023
на канале: RA Animation
166
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Polygoniq Products : Adjustable Material Library Materialiq [Up to 8k]
#polygoniq #material #blender #blenderaddon #addon #b3d
Get Materialiq from Here:_
https://blendermarket.com/products/ma...
Feature Highlights
Pixel Perfect
All materials in the library are hyper-realistic but also ready to use on objects with big surface area as they tile perfectly.
Blender Asset Browser Integration
Explore the extensive & rapidly growing library of materials, each prepared in a consistent way and individually hand-checked for purrfection. Make use of the Blender Asset Browser's drag and drop or the polygoniq browser with filtering options.
Randomize per element
Does your material seem too uniform and flat when used on multiple objects/elements? Do you need your material more diverse looking? Simply change the Randomize Diffuse sliders for an instant improvement. The same material often comes in varying hue, saturation, and brightness based on slightly different aging/sourcing/polish etc. Achieving this with materialiq is instant - just make sure the mesh is separated by geometry or sharp edges and drag a couple of sliders.
Material displacement
Add more depth to your scene with the ever-expanding library of materials supporting displacement.

Texture bombing
Texture bombing ensures that no matter the area the material covers, it remains irregular.
Replace material
Replacing materials manually on many different objects can be hard. That's why materialiq comes with an inbuilt solution to do this en masse for the scene or only for the selected objects. All it takes is to pick the original and the replacement material.
Mapping
Anisotropic materials like wood often require UV mapping to make sure it goes in the right direction but for everything else... there's the almighty generated mapping! Allowing any changes to the geometry without having to redo the mapping.

Welcome to RA Animation. RA Animation channel is about modeling, texturing, rigging, animation, lighting, rendering and NLA. also, we are interested in subjects related to the major 3D software that are used in the entertainment industries such as 3ds Max, Blender, Maya, Cinema4D, Houdini, Modo and so on.
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