Unity2D Enemy Detect Player | Enemy Detect Player Unity 2D
In this Unity2D video tutorial, you'll learn how to create an enemy that detects and responds to the player's presence. We'll walk you through setting up collision detection, using raycasting for line-of-sight mechanics, and implementing simple state transitions for the enemy. By the end of the tutorial, you'll have a fully functional enemy that can track and react to the player, adding a dynamic challenge to your 2D game.
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