Want to know how to get the most performance out of Variable Rate Shading Tier 1 and Tier 2 in your game with minimal quality loss? Learn about the evolution of VRS-based techniques for game optimizations and see how Intel has integrated VRS Tier 1 and Tier 2 into game engines and AAA games.
Additionally, we’ll demonstrate our integration of Variable Rate Shading Tier 2 using Intel's Velocity and Luminance Adaptive Rasterization (VALAR) algorithm in World of Warcraft: Dragonflight.
At the end of the talk we’ll deep dive into an emerging use-case for Variable Rate Shading, specifically, combining VRS with ML-based Super-Sampling techniques like Intel's XeSS.
Learn more here:
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The Evolution of Variable Rate Shading in Games | Intel Software
Смотрите видео The Evolution of Variable Rate Shading in Games Intel® Game Dev All Access 2023 | Intel Software онлайн без регистрации, длительностью 39 минут 24 секунд в хорошем hd качестве. Это видео добавил пользователь Intel Software 24 Март 2023, не забудьте поделиться им ссылкой с друзьями и знакомыми, на нашем сайте его посмотрели 2 тысяч раз и оно понравилось 43 людям.