The COMPLETE magic/mage loadout guide for Terraria 1.4, from 1.4.0 to 1.4.3 (and should be good for 1.4.4)!
Including class builds/class setup - weapons, armor, accessories, equipment/items & buffs plus useful drops for all bosses & stages of the game and difficulty levels.
Full Classic/Normal, Expert & Master Mode, Pre-Hardmode and Hardmode progression!
Note that many of these loadouts are overkill - you don't have to get and use absolutely everything I recommend in here, but if you need a boost, here's all the info!
Timestamps:
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00:00 Introduction
00:43 General Information
01:43 Getting Started (Early Pre-Hardmode)
02:06 What is Mana & How to Get It
03:37 Early Magic Armor
09:07 Early Weapons
11:40 Obtaining Ores and Gems Faster
12:03 Evil Weapons & Early Magic Accessories
13:39 Food & Potions for Mage Players
14:55 Early Bosses (Eye of Cthulhu & King Slime) Loadouts
19:56 Eater of Worlds/Brain of Cthulhu
23:20 Meteorite & Underworld Loot
25:29 Hardmode Preparation
29:52 Queen Bee
32:33 Deerclops
35:18 Skeletron
37:58 Wall of Flesh
42:51 Early Hardmode
53:10 Queen Slime
56:08 Mechanical Bosses (Destroyer, Skeletron Prime & The Twins)
1:02:27 Plantera
1:08:13 Golem
1:11:31 Pumpkin Moon & Frost Moon
1:16:53 Martian Madness
1:21:27 Duke Fishron
1:25:39 Old One's Army Tier 3
1:29:36 Empress of Light
1:35:58 Lunatic Cultist
1:38:18 Celestial Pillars/Lunar Events
1:44:20 Moon Lord
For detailed information, check out the Terraria Wiki:
https://terraria.fandom.com/wiki/Terr...
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