This is Part 59 of Make a Game Like Pokemon Series in Unity. In this video, we'll fix some bugs that we currently have, and I'll show you my entire process of diagnosing and fixing issues that are hard to find. You'll learn how to read the stack trace of an error and use it for debugging it.
Join my Patreon to support this series and get access to the Complete Project files
/ complete-project-39632268
Get script files for each part of this series (Useful to find mistakes in your script)
/ script-files-for-38708232
0:00 - Intro
0:49 - Fix issue with using item slots
3:47 - Typo fix in recovery items
4:15 - Fixing issue with health bar & Explaining how to diagnose such issues
15:54 - Fix issue when using the last item
18:31 - Unsubscribe from HPChanged events when battle ends
Download the art assets needed to follow along with this series
https://github.com/GameDevExperiments...
Features I'm planning to cover next
https://trello.com/b/RozLw8e6/rpg-gam...
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