Unity 3D Tutorial | Create Easy Enemy Patrol A.I With NavMesh

Опубликовано: 22 Февраль 2021
на канале: Polycarbon Games
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Download the assets we used for our scene here:

Environment
https://assetstore.unity.com/packages...

Characters and Zombies
https://assetstore.unity.com/packages...


This is a Unity 3D tutorial on using Navmesh to create a Enemy patrol A.I. We show you a simple way to use c# to program movement for your enemy. We will also show you how to create enemy detection systems with Unity's NavMesh. When the player comes with it a certain range of the enemy A.I, the enemy A.I will attack the player. If the player moves out of the enemy line of site or range the enemy will go back to patrolling. This tutorial is perfect for anyone who wants to create a stealth game.

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