In this video, you will learn a fantastic and efficient method to address one of the common challenges faced by Unreal Engine users: using external assets in the current project file. For instance, if you want to utilize certain assets from previous projects in your current file, the traditional approach involves opening the previous file and migrating the assets. However, we will introduce you to a brilliant and speedy technique to accomplish this task without the need to open the previous file. Join us and discover this amazing workflow in Unreal Engine!
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Ghasem Ariyani
ะกะผะพััะธัะต ะฒะธะดะตะพ โ ๐จ๐ป๐ฟ๐ฒ๐ฎ๐น ๐๐ป๐ด๐ถ๐ป๐ฒ: ๐ค๐๐ถ๐ฐ๐ธ ๐ฎ๐ป๐ฑ ๐๐ณ๐ณ๐ฒ๐ฐ๐๐ถ๐๐ฒ ๐ ๐ฒ๐๐ต๐ผ๐ฑ ๐๐ผ ๐จ๐๐ฒ ๐๐ ๐๐ฒ๐ฟ๐ป๐ฎ๐น ๐๐๐๐ฒ๐๐ ะพะฝะปะฐะนะฝ ะฑะตะท ัะตะณะธัััะฐัะธะธ, ะดะปะธัะตะปัะฝะพัััั ัะฐัะพะฒ ะผะธะฝัั ัะตะบัะฝะด ะฒ ั ะพัะพัะตะผ ะบะฐัะตััะฒะต. ะญัะพ ะฒะธะดะตะพ ะดะพะฑะฐะฒะธะป ะฟะพะปัะทะพะฒะฐัะตะปั BIMLOD 18 ะัะฝั 2023, ะฝะต ะทะฐะฑัะดััะต ะฟะพะดะตะปะธัััั ะธะผ ัััะปะบะพะน ั ะดััะทััะผะธ ะธ ะทะฝะฐะบะพะผัะผะธ, ะฝะฐ ะฝะฐัะตะผ ัะฐะนัะต ะตะณะพ ะฟะพัะผะพััะตะปะธ 196 ัะฐะท ะธ ะพะฝะพ ะฟะพะฝัะฐะฒะธะปะพัั 4 ะปัะดัะผ.