Use Multiple Starter Templates and Content in an Unreal Engine Project

Опубликовано: 24 Январь 2024
на канале: Digital Alchemy
676
15

https://unrealenginepro.com/ - Adding Content and Feature Packs to an Unreal Engine project. In this excerpt from the World Building section of the Unreal Engine Pro Masterclass, we look at how to add feature packs and starter content to a blank Unreal project. This will let you have multiple starter templates in the same project, such as First Person, Third Person, Vehicle, etc. Then we look at how to use Game Modes to switch between the different play styles all in the same project.

Did you forget to check "Add Starter Content" when you created your project? We also learn how to add the Starter Content after project creation.

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00:00 Introduction
00:42 Starting From Blank
00:55 Add Feature of Content Pack
01:34 Adding Project Templates
02:02 Mannequins for Scale Reference
02:26 Level Prototyping Tools
02:43 Third Person Character for Play Testing
03:14 Using Game Modes to Switch Play Style
04:21 Playing with Multiple Templates
05:10 Setting Default Game Mode for Project
05:59 Adding Starter Content After Project Creation


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