Prioritizing Vibe Over Gameplay | Game Design Philosphy | Gamedev Lesson

Опубликовано: 09 Сентябрь 2024
на канале: Sungrand Studios
9,001
939

When should gameplay be made worse to benefit the VIBE and feeling of the game? Play this game FREE: https://silverfallsgame.com/undertakers (Space bar is OK button) Developer and instructor Jerrel Dulay shares a lesson on Game Design philosphy, sharing concepts to help new game developers get a head start in their journey to making games.

View the WORLD MAP to help you explore Silver Falls Undertakers: https://silverfallsgame.com/silver-fa...
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In Case of Doppleganger:    • In Case of Doppleganger.... (I failed...  

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www.silverfallsgame.com


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