In this UE5.5 MetaHuman breakdown, I tested every major animation method: Control Rig, Live Link, Rokoko, AI tools like Move.ai and Plask — even MetaHuman Animator. But only one method delivered the perfect balance of quality, control, and cost (hint: it’s 100% free).
Watch till the end to see how I created cinematic-quality performance with zero plugins.
🎯 Tools Covered:
Faceware Live & Studio (i think i didn't cover this one)
Unreal Live Link Face
Rokoko Studio + Smartsuit Pro
Move.ai
DeepMotion, Plask, etc.
Control Rig + Sequencer
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📌 Timestamps:
00:00 Intro
01:08 Adding Expression
03:36 Move AI
06:03 Rokoko Studio
07:08 Animating Metahuman (No Plug-ins Needed)
28:11 Annoying Head Detachment
33:06 Maybe Important
📹 My Equipment:
Camera: I don't have a Camera
Microphone: Cheap Headset Mic
Editing Software: Adobe Premiere Pro 2026
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*🔗 Useful Links:*
Master Material: https://ko-fi.com/s/66b8d717bf
#MetaHuman #UnrealEngine #ControlRig #MotionCapture #UnrealEngine5 #Faceware #Rokoko #GameDev #3DAnimation #UE5
👍 Thanks for Watching!
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