"Design Mastery: UI/UX, Figma, Framer, and Web Design"

Опубликовано: 07 Ноябрь 2024
на канале: Anubhav@interrifico
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Episode Ideas:
1. Introduction to UI/UX Design
Content: Basics of UI/UX design, differences between UI and UX, importance of user-centered design.
Visuals: Slides with key concepts, simple animations explaining UI vs UX.
2. Getting Started with Figma
Content: Overview of Figma’s interface, basic tools, and features.
Visuals: Live demo of creating a basic design project in Figma.
3. Designing Effective User Interfaces
Content: Principles of effective UI design, including typography, color theory, and layout.
Visuals: Examples of good and bad UI designs, screen recordings of redesigning a UI.
4. Advanced Figma Techniques
Content: Components, auto-layout, prototyping, and plugins.
Visuals: Step-by-step guide on using advanced features in Figma.
5. Introduction to Framer for Web Design
Content: Basics of Framer, its interface, and core functionalities.
Visuals: Live demo of setting up a project in Framer.
6. Creating Interactive Prototypes with Framer
Content: How to create interactive prototypes, adding animations, and user interactions.
Visuals: Screen recordings of building an interactive prototype.
7. UI/UX Design Trends and Best Practices
Content: Current trends in UI/UX design, emerging technologies, and best practices.
Visuals: Trend showcases, examples of modern design practices.
8. Responsive Web Design Fundamentals
Content: Principles of responsive design, media queries, and designing for multiple devices.
Visuals: Examples of responsive designs, live demo of adjusting layouts for different screens.
9. Integrating Figma with Web Development
Content: How to hand off Figma designs to developers, using design systems, and preparing assets.
Visuals: Examples of design-to-code workflow, best practices for handoff.
10. Case Study: Designing a Complete Website
Content: From ideation to final design using Figma and Framer, covering all stages of the design process.
Visuals: Detailed walkthrough of a design project, including wireframing, prototyping, and final touches.
11. Troubleshooting Common Design Issues
Content: Common problems designers face in Figma and Framer, and how to solve them.
Visuals: Screen recordings of troubleshooting steps, before-and-after examples.
12. Viewer Q&A and Design Critiques
Content: Answer questions from viewers, critique submitted designs, and provide feedback.
Visuals: Live Q&A session, design critique screen shares.


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