A time lapse how to build an low poly Mazda MX-5 RF - 2017 in Blender 3.4.
Almost beginner friendly guide how to build a car in a 3d software such as Blender.
Do you also want to build an car in Blender and looking for drawings or blueprints? Visit https://www.the-blueprints.com/
A big thanks to them for suppling the drawing in this video.
Blender is a free 3D software get it here: https://www.blender.org/
You can get the model at gumroad:
https://plockis.gumroad.com/l/mazdamx5
0:00 Setting up the blueprint / drawing - Thanks the_blueprint.com for the drawing
0:33 adding a reference image window
0:37 Starting out with the wheel arc and the sides of the car
1:47 Working with the hood or bonnet
2:58 Modeling the back of the car
4:02 Continuing the front of the car again
6:35 Front window
7:10 Finging the roof and a pillars
8:39 Back to back - Shifting areas of the car to don´t get stuck or bored
9:05 Side windows
10:30 Adjusting and adding details to the rear end of the car
13:50 Cutting - Boolean out the rear lights
15:00 Working with the front of the Mazda - fixing the shapes
16:28 Headlights
17:23 The grill
19:46 Adding details and defining the mesh
21:50 Side mirrors
23:15 Door handels
24:15 adding wheels and rims
25:55 To work with references - images and games such as Forza Horizon 5
26:45 Setting up the render
Reference images from:
Wikipedia - User: Vauxford
And Forza Horizon 5
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