Every user is different. We each have our own preferences, needs, and idiosyncrasies. In this video, we explore my persona as a table top role-player.
I act as both a game master and a player, and play mostly in-person on an actual table top. I participate as a player in one online campaign, using a combination of D&D Beyond, Discord, and Shmeppy.
Generally I'm a "pencil and paper" gamer, but I do all of my preparation and encounter running using a laptop. In a way that only a coding nerd can, I use Sublime Text editor for my preparation, encounters, session notes, spell descriptions, magic items, and monster stat blocks. We have multiple game masters in the house, so we use a locally hosted Git repository (with branches for the different users) to synchronize preparation and notes across users and computers.
I then talk about some of the features that I would value as a user and practice going through the user questionnaire created on the project wiki.
This video covers:
00:00:00 Introduction: Code what you know
00:01:57 The importance of being able to "speak" both business and technology
00:03:08 My tabletop role-playing persona overview
00:08:02 How I use Git and Sublime Text for managing current tabletop campaigns
00:14:23 Some features that I would find valuable in a role-playing management application
00:20:51 Go through the interview script on the project wiki
#ruby #rails7 #rails #rubyonrails #rubygems #codecast #screencast #github #opensource #minitest #TDD #agile #NerdDice #DnD #roleplaying #softwaredevelopment #learntocode #tailwind #postgresql #rubocop #devise #turbo #controllers #views #selenium #capybara #systemtest #userpersona #user #sublimetext #git
See other related StatelessCode videos:
Create a GitHub Wiki For User Experience Interviews
Resources that we mentioned during this video:
Shmeppy https://shmeppy.com/
D&D Beyond https://dndbeyond.com/
Discord https://discord.com/
This video is CC0 - No rights reserved. (YouTube doesn't allow this option when publishing.) All code is released under the UNLICENSE. Stateless Code denies the concept of "intellectual property". Copying is not stealing.
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