Link Steam - https://store.steampowered.com/app/25...
The first experience of creating a game on Unreal Engine 5. Adobe Photoshop, Adobe Audition, Adobe Premiere, Blender, SketchFab, QuixelBridge, Metahuman, PrometheanAI, SileroBot, and a number of other programs and services acted as auxiliary tools.
Very much of the material has gone into the background, so there will be separate videos about some of the points.
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● The corner of our studio "Tessermind" - https://vk.com/tessermind.
● Discord community - / discord
● Creating a photorealistic level in Unreal Engine 5 - • Создание фотореалистичного уровня в U...
● Support and motivation https://www.donationalerts.com/r/iozz
● Mail for advertising offers - [email protected]
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Chapters
00:00 Music, Rain, Drankov.
00:10 Introduction.
02:16 Prerequisites.
03:01 The foundation of the idea.
05:52 Buying Assets.
05:53 Redesigning the assemblies.
07:03 Reassessing the tasks at hand.
07:55 Metahuman.
09:31 About the passphrase.
09:55 Difficulties with retargeting.
11:01 A bit about decals.
11:54 Problems with optimization attempts.
12:31 About HorrorEngine.
13:11 Conclusion.
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#gamedev #gaming #unrealengine5 #metahumanman
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