Are you and indie game developer who finds it difficult to stay focused and actually FINISH your games? It's not easy and I'd say most people have that problem. In this video, I lay out 12 PRACTICAL tips and tricks that will help you stay motivated and take your game from the concept art stage to the finished product being wishlisted on the Steam game store.
This video is relevant no matter what software you use (Unity, Unreal Engine, Godot, Playmaker, Adobe Substance, Blender, etc.) and is intended to really help you get your indie game done. This isn't a Devlog like I often make but another entry into my series dedicated to helping indie game developers make their games the best they can be.
My own game was a Kickstarter backed game called Toby's Topsy Tale and I share some advice I learned while developing this game.
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I hope this video helped!
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