The new 2.0 edition of Cyberpunk 2077 features the latest and most advanced DLSS ray reconstruction technology - but what is it and how does it work? Alex explains what denoising is, why we need it, and the tremendous image quality benefits it delivers. At the same time this is what you might call a '1.0' version, and there are clearly improvements it requires. Beyond that, we take a look at the 2.0 game itself, including how heavy it is on the CPU compared to the prior version. 26 minutes of Cyberpunk 2077 2.0 content? Let's do this.
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00:00:00 Introduction
00:01:04 What is DLSS 3.5 Ray Reconstruction?
00:05:37 Reflections and Textures Detail
00:09:50 Diffuse Lighting Detail, Shadows, and Flicker
00:13:06 Reflections, Shadows and Diffuse Lighting while moving
00:19:06 Issues and Artefacts
00:22:58 The DF Verdict on DLSS 3.5 Ray Reconstruction
00:24:08 GPU and CPU performance differences in Version 2.0
00:25:24 Conclusion
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