[DISCLAIMER] I know, this video is not very easy to follow, it requires some more than basic knowledge of the subject, but I think everyone should be able to wrap up his head around it eventually.
Here I illustrate my personal take on getting a realistic and good looking wind animation for the grass. As always I'm more than open to any feedback and discussion, so feel free to express your thoughts in the comment section :)
This scene can be downloaded here: https://jumpeter.gumroad.com/l/HyperR...
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00:00 - Intro
00:10 - Listing out the rules to my approach
01:22 - Explaining the basic idea
04:55 - Working out the math for the bending deformation
15:40 - Giving a thickness to the segment
21:25 - Moving to Unreal (?) ... adding the 3rd dimension
25:00 - Wrapping up the final formulas and copying them to UE
27:46 - Improving the visual quality
36:45 - Animating the wind
44:55 - Adding randomness
48:45 - Final thoughts and a challenge for you
Смотрите видео HYPER-REALISTIC Grass Wind Animation [UE4, valid for UE5] онлайн без регистрации, длительностью часов минут секунд в хорошем качестве. Это видео добавил пользователь Visual Tech Art 05 Июль 2022, не забудьте поделиться им ссылкой с друзьями и знакомыми, на нашем сайте его посмотрели 36,196 раз и оно понравилось 1.4 тысяч людям.