"How To Stop Windows Games From Crashing on Linux - Simple Guide"

Опубликовано: 03 Февраль 2024
на канале: Intelligent Gaming
1,379
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In this video I cover how to change the vm.max_map.count value, a Linux kernel parameter, in order to prevent certain games from crashing whilst using compatibility layers such as Steam Proton.

The vm.max_map.count value is responsible for controlling the maximum number of memory map areas that a process can have.

Or in other words, prevent a single or group of processes from consuming excessive amounts of virtual memory that could lead to performance or system instability.

Step 1. Changing The vm.max_map.count Value.

To change the limit, it will differ slightly depending on your Linux distribution.

For Ubuntu based distributions, you will need to amend the systctl.conf file located at.

/etc/sysctl.conf

This can be done with the following Terminal command.

sudo nano /etc/sysctl.conf

So, with the file open, simply scroll down to the bottom and add the following value.

vm.max_map_count=2147483642

Once done, save the file and reboot the machine.

Alternatively, for Arch based distributions, you will need to edit the 80-gamecompatibility.conf file, located at.

/etc/sysctl.d/80-gamecompatibility.conf

Again, this can be done using the following Terminal command.

sudo nano /etc/sysctl.d/80-gamecompatibility.conf

Once again, scroll down to the bottom and add the following value.

vm.max_map_count=2147483642

Save the file when done, and reboot the machine to apply.

Step 2. Checking The New vm.max_map.count Value.

To check that the new value has been applied, simply run the following Terminal command.

cat /proc/sys/vm/max_map_count

Which should return 2147483642

All done.

#proton #steam #linux

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