HOW TO MAKE A ITEM SPAWNER | Roblox Studio (FULL GUIDE + CUSTOMIZABLE)

Опубликовано: 04 Август 2024
на канале: Itz_FloppyFish
8,476
321

In todays video I show you how to make a Item Spawner! In this item spawner video we will go over multiple ways players will be able to spawn an item into the game, such as, spawning an item by clicking a part, walking onto a part and by clicking a gui. So... if you want to add this type of system to your game, make sure to watch until the end of the video to find out how!

I really enjoy making these videos for you all so I hope you enjoy them just as much as I do!
Have a lovely rest of your day!

🌟 Floppys Discord Server:   / discord  

OFFICIAL FLOPPY SHOULDER PAL: https://www.roblox.com/catalog/186276...
NEW FLOPPY GAME: https://www.roblox.com/games/16991710...


00:00 - Introduction
0:30 - Getting Setup
2:30 - System 1 (Button)
6:38 - System 2 (Pad)
9:15 - System 3 (Gui)
15:56 - Outro

Script 1 (Button, ClickDetector):

local ClickDecetor = script.Parent.ClickDetector
local Item = game.ServerStorage.YourItemName -- Change YourItemName to whatever your item is called
local Debounce = false

ClickDecetor.MouseClick:Connect(function()
if not Debounce then
Debounce = true
local NewItem = Item:Clone()
NewItem.Parent = game.Workspace
wait(5) -- This is how long the button will be on cooldown for.
Debounce = false
end
end)
------------------------
Script 2 (Walk onto the part):

local Item = game.ServerStorage.YourItemName -- Change YourItemName to whatever your item is called
local Debounce = false

local function onTouched()
if not Debounce then
Debounce = true
local NewItem = Item:Clone()
NewItem.Parent = game.Workspace
wait(5) -- This is how long the cooldown will be.
Debounce = false
end
end

script.Parent.Touched:Connect(onTouched)
--------------------------
Script 3 (Gui button):

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local SpawnItemEvent = ReplicatedStorage:WaitForChild("SpawnItem") -- Change this to your remoteevent name
local Debounce = false

script.Parent.MouseButton1Click:Connect(function()
if not Debounce then
Debounce = true
SpawnItemEvent:FireServer()
wait(5) -- This is how long the button will be on cooldown for.
Debounce = false
end
end)
----------------------------
Script 3.5 (ServerEvent Script):

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local SpawnItemEvent = ReplicatedStorage:WaitForChild("SpawnItem") -- Change this to your RemoteEvent name
local Item = game.ServerStorage.YourItemName-- Change YourItemName to whatever your item is called

local function onSpawnItem()
local NewItem = Item:Clone()
NewItem.Parent = game.Workspace
end

SpawnItemEvent.OnServerEvent:Connect(onSpawnItem)
-----------------------

If you are a bit confused what to do, Feel free to create a ticket in my discord server and we can help you out!

Floppys Games:
Obby but your a fish: https://www.roblox.com/games/14917960...
Fish Magnet Simulator: https://www.roblox.com/games/13963457...
The never ending road: https://www.roblox.com/games/11301003...
Floppys Hangout: https://www.roblox.com/games/73197484...

If you would like to support me even more, Super Thanks and becoming a Member is also another way to show your appreciation!

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