2017's Dunkirk saw Christopher Nolan abandon many of his usual filmmaking crutches, and self-impose several interesting limitations. However, as exciting and laudable as these limitations were, they merely served to highlight a longtime flaw in Nolan's filmmaking, and that is HE CAN'T TELL STORIES VISUALLY.
In this Three Part series, we'll explore the specifics of this problem:
Part 1 looks at Nolan's intentions for the films, and the influences he drew from; explore the concept of 'suspense'; and take a closer look at the film's opening scene to see many of the films problems in embryonic form.
Part 2 explores the importance of clarity to suspense and how the film fails to establish in two significant ways: location and character.
Part 3 brings all of these ideas together and breaks down one of the film’s most significant set-pieces, when the soldiers are trapped inside the beached trawler.
Spoilers. For educational purposes only. Fair use.
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