Making a Game With C++ and SDL2

Опубликовано: 10 Март 2023
на канале: Goodgis
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I Made a Speed Running Game With C++ and SDL2

You challenged me to make my first game using the C++ programming language. At first I tried the Raylib graphics library, but then decided to make it a real challenge and use SDL2/SDL. Can I create an epic speed running game or will I fail miserably?

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Shout out ‪@Smallant‬ for the pencil sharpening inspiration!
   • How I became the fastest pencil sharp...  

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Chapters:
0:00 Intro
0:32 C++ Setup
0:51 Drawing a Window
1:23 Having to Restart
1:54 Game Design
2:32 Switching to SDL2
3:00 Attempt 2
3:26 Adding Mechanics
3:55 UI & Text
4:49 Audio & Music
5:04 The Results


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Making a game without a game engine is pretty fun but challenging. C++ is notorious for being one of the hardest languages to learn, especially for beginners. That's why I decided to use a framework like Raylib and SDL2 to make it a little bit easier. Originally I going to try to make it in less than 48 hours, but I didn't realize how difficult it would end up being. If you're asking yourself, "How to Make a Game in C++" or "Should I use C++ to Make Games?" then hopefully my experience might help. Either way, this C++ challenge in a way was much harder than SmallAnt's pencil sharp speedrunning world record... Okay, well maybe not.


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