Unity ARCore Tutorial : How To Build Shooting Stars with Google's Android AR SDK

Опубликовано: 02 Сентябрь 2017
на канале: FusedVR
43,627
311

In this tutorial, we'll get started with the Augmented Reality Unity SDK for Android called ARCore. This includes Markerless World Tracking, Feature Points, and Light Estimation. We'll walk through how to use the SDK and what is in the example scene and how to easily use it. We will then jump to how the shooting stars are implemented in the introduction as well as the meteor. Last but not least, we will cover how to put your Unity application on device so you can run it for yourself! Lots of information covered in this video! Links to everything mentioned:

Shooting Stars Github Project: https://github.com/FusedVR/ARCore-Sho...

Unity ARCore Getting Started: https://developers.google.com/ar/deve...

ARCore Supported Phones: https://developers.google.com/ar/disc...

Unity Android Getting Started: https://docs.unity3d.com/Manual/andro...

ARCore Github: https://github.com/google-ar/arcore-u...

ARCore For All: https://github.com/tomthecarrot/arcor...

Unity 2017 Beta: https://unity3d.com/unity/beta#downloads

Unity Meteor Asset: https://www.assetstore.unity3d.com/en...

Welcome to the weekly FusedVR Tutorials! These videos/streams are a chance not only for anyone to learn more about AR/VR development, but also a chance for anyone to ask questions about LITERALLY anything! Whether it be about your own AR/VR development, your future projects, or just AR/VR in general, we would love to talk with you about it!

Suggestions for future streams. Post Here: http://fusedvr.com

If you missed the last video, here is a link to the side by side comparison between ARKit and ARCore!

   • ARKit vs ARCore Side By Side Comparison  

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