The build - 0:04
armor set: hydra warrior set
weapon: hydra rapier & eternal darkrune shield (with bulwark 4 rune set)
items & skill: battle leap, thunder stone, desert whetstone and weighted pommel
Was wandering how much I can do with a non upgraded build as melee, so here it is.
Everything is on their starting rarity without any upgrade, thus I don't have good enough damage to one tap mobs, so I am likely to get hits more often cause I can't kill mobs fast, and this is the moment for bulwark 4 rune set to shine, the life steal effect from it carried me so hard.
The most difficult part of the run is fighting cat girl boss with no doubt, especially in solo run when she lands precise shots with her raining mana shards, it's way more accurate compared to when in a party run. Sometimes I just give up on dodging that, instead, I trigger my bulwark 4 set and try to do lifesteal from miners nearby, praying for it to out heal the damage taken (11:13).
About the build, using hydra fang instead of thunder stone will also work, since that item goes well with hydra weapons, making them doing high amount poison damage to boost your normal attack dps, but most importantly, with non upgraded gears you are lacking crit chance, and either thunder stone or hydra fang gives that. I don't use miner's hand wraps here is because of mana issue, it reduces your mana and mana regen which might catch me on trouble in a long run, if I'm out of mana during a fight, I'm a dead man. Or you can use phantom plating, it makes the run safer to do.
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