In this video, I play a Doom 2 match in the first level of Doom 64 for Doom II, a project headed by Death Egg and Mechadon that brings maps from Doom 64, with Warhammer 40k Astartes, the nekostuffing’s mod that features monsters, weapons, pick-ups and other elements inspired by Warhammer 40,000.
To make things more stylish, I also loaded Warhammer 40,000: Chaos Gate Jukebox for Doom, a jukebox I made mainly with songs from Warhammer 40,000: Chaos Gate (1998), and MixTP.pk3 from 2 Mashup Texture Packs, the thugsta’s packs that combine textures from Doom 3, Duke Nukem 3D and Doom 64.
I used GZDoom 4.8.2 and the IWAD from Doom II: Hell on Earth v1.9 to run this match, which was on the Ultra-Violence difficulty level.
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MORE STUFF:
▶ BFG WADs (more Doom mods) → https://bfgwads.blogspot.com
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MODS/ORDER:
▶ Doom 64 for Doom II → https://www.gamingroom.net/?p=20367&d...
▶ Warhammer 40k Astartes → https://www.gamingroom.net/?p=92496&d...
▶ 2 Mashup Texture Packs → https://www.gamingroom.net/?p=84890&d...
▶ Warhammer 40,000: Chaos Gate Jukebox for Doom → https://www.gamingroom.net/?p=92624&d...
MUSIC CREDITS:
▶ Myuu (https://bit.ly/3ALXfHS) → Disintegrating (Music Box Ver.)
▶ Additional credits in WH40kChaosGateJukebox.txt
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