So I've had quite the problem with the development of my client. Reek v1 was perfectly fine but in general I felt a bit clunky whilst working with the base I wrote for that and loosing interest in it so therefore I originally wrote a recode.
This ended up going horribly after multiple weeks of development as of a random error relating to Lombok, I never found out what this was so I then have had to work on another recode, resulting in this.
I made sure to take my time with how I made it to make sure it would be an organised base with relatively nice looking graphics - and this is what I've gotten so far.
I've partially animated chat, redone the tablist (player list), redone the tooltip, make a nice looking clickgui and more.
I've also made the clickgui modular and something I will enjoy working with in the future. As can be seen with the skyblock category, I'm able to add category specific features to it. In that, it is a block selector for the nuker and many more features to come.
Hopefully, I'll finish this and release the first version at some point. I do feel like I need to improve it in many areas such as the disabler, which is also a bit wishful with what I want as it's extremely unlikely that I'll be able to make a Speed 10A disabler for Verus.
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