In this video, I prepare for texture loading by adding a standardized method of loading assets. I also add a message system, which will be widely used throughout the system. This is video 7 of the TypeScript Engine tutorial series.
TypeScript WebGL Game Engine Tutorial #07 - Assets and Messages
This video is part of a series where I step through the process of making a simple game from the ground up using TypeScript and WebGL.
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• TypeScript Engine
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• TypeScript WebGL Game Engine Tutorial...
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