In this video I show that in Blender 2.8 the GPU is being used to calculate rigid body physics which explains why it simulates(bakes) the physics about 40% faster than it does in Blender 2.79. Here is the comparison video link.
• Rigid Body Baking Speed 2.79 vs 2.8 #...
NOTE: I set OBS to use only the CPU and not hardware encoding(GPU).
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The Software I Use:
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I am a Blender rookie teaching myself how to use Blender. I am posting my animations on this channels for people to see and critique.
Смотрите видео Blender 2.8 Is Using GPU To Calculate Physics онлайн без регистрации, длительностью часов минут секунд в хорошем качестве. Это видео добавил пользователь Blender Rookie 01 Июнь 2019, не забудьте поделиться им ссылкой с друзьями и знакомыми, на нашем сайте его посмотрели 8,446 раз и оно понравилось 69 людям.