Managing game data can be hard and there are many ways to do it. This is a method I've been using for my current project Hexagod which utilizes Google Sheets and the Export Sheet Data extension to export the data as JSON.
Note: It seems like there is some strange google security stuff with the extension I show(possibly an config thing for the app owner). Which is odd because it is clearly working for me. As a work around you can export as CSV and then use a site to convert from CSV to JSON. There are a lot of them if you do a quick google search.
Export Sheet Data (Extension - Might not be able to install see note above): https://workspace.google.com/marketpl...
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00:00 Data in Game Dev
01:03 The Spreadsheet
02:25 Support my Work
02:57 Exporting to JSON
04:20 Using the Extension
06:20 Adding File to Godot
07:03 Loading JSON Data
07:47 Parsing the Data
10:13 Use Case and Thoughts
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