As always, game development and design has no real "rules". There are exceptions to everything. But this series seeks to provide a broad, general and hopefully helpful lens for new developers. Including a series of "mistakes", bad habits and pitfalls I see countless developers run into with their games that they might not be thinking about. In this video we look at inconsistent / incoherent graphics and visuals. How it happens, why it's a problem and how to prevent it.
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I mostly make devlog videos about my projects and tutorial videos for GameMaker. If that interests you it would make me super happy if you would subscribe and stick around.
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