Crystal Sword fighter has VERY LITTLE counters when built properly. The -10% physical damage bonus on non-native weapons when using Weapon Mastery means nothing when you are using a weapon that deals half magic and half physical damage. Once you have 180-190 HP and a little buff duration, second wind recovers nearly 100HP, giving you nearly 300 effective HP during a fight. Crystal Sword is so good because it deals mixed damage so even though you are only doing about 40 magic and 40 physical damage on a headshot for a total of 80, it is impossible to resist a high amount of it, so you will always do "medium" damage to any target. This fact makes building action speed the best way to build damage on Crystal Sword fighters since Will/Magic power only affects 1/2 of the damage of the Crystal Sword, and vice/versa for Strength/Physical power. Lastly, although Windlasses have been nerfed to take 3 seconds to equip, this change does nothing as long as you open up with a Windlass shot, and then switch to a Survival Bow after.
0:00 Introduction
1:16 3x Barbs in 3 Minutes
3:35 Surviving Blatant Teaming
4:32 3rd Parties, Druid Bears, & Overwhelming Odds
11:18 What I Buy & Price
21:01 Closing Thoughts
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