Stress Testing this Procedurally Generated 3D Platformer

Опубликовано: 23 Март 2024
на канале: Vista World
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Recently I've been prototyping procedural generation for my 3D platformer Vista World. I've been exploring cellular automata and other voxel-based generation methods commonly used in popular games like Minecraft.

In this video I wanted to see how efficient my code was and see what my computer could withstand. It looks like you won't be reaching any limits when you want to build that level of your dreams.

Vista World currently has a free playtest available on Steam where I gather feedback on the base movement and controls.


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