Godot 3.6 Vs Godot 4.3 - How Much Godot Improved from Godot 3 to 4. Godot 3D Physics Performance

Опубликовано: 10 Сентябрь 2024
на канале: GameCoder77
722
13

00:00 ---- Godot 3.6
01:26 ---- Godot 4.3

My System Specs:
Intel Xeon X5670 Hexa Core CPU
Nvidia GTX 1050 2GB
14 GB DDR3 RAM
Windows 10 Pro 22H2

Godot 3.6 and Godot 4.3 are the latest Godot Engine versions from Godot 3 and Godot 4.
Godot 3.6 is using Bullet Physics Engine in this video.

In this video I'm using Jolt Physics. Godot 4's default physics engine is based on bullet physics engine but Jolt is very optimized physics engine written in c++. Jolt Physics Engine can be used as Extension in Godot 4 series. Godot Extension can bring more c# c++ and rust physics engines and can help improve 3d performance. Bepu physics performance is too good in 3D. It's written in C#.

#godot #godot4 #godotengine #gamedevelopment #gamedev #gameengine

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