I used The Quarry which is an Unreal Engine 4 game as an example. However, you can use the same technique for any game that has DX11. Before you start, you should find out whether there is a 3D fix for the specific game. If not, you may use the Universal Unreal Engine 3D Fix or you may also try the Universal Unity Engine Fix, or as a last resort, you may simply try the generic Geo-11 3D fix. However, using a specific 3D fix for the game with Geo-11 included in the 3D fix for the game will always lead to the best results for 3D in VR. This fix will allow you to play 3D in VR, basically a big screen in front of you. It is like playing a game at a 3D movie theater, VR180 / VR 180.
You can download Geo-11 3D driver here: https://helixmod.blogspot.com/2022/06...
You can download Universal Unreal Engine 4 3D fix with Geo-11 3D driver here (it's the only download you need for Unreal Engine 4 games, unless you find a specific 3D fix for your game): https://helixmod.blogspot.com/2018/04...
I recommend using HelixVision but it is not on sale anymore. My guide uses HelixVision as an example, however, it is the most complex way of viewing 3D in VR. You can also use Virtual Desktop to view 3D SBS and that is relatively simple. You can also use VRScreenCap which is free. You can download VRScreenCap here: https://github.com/artumino/VRScreenC...
You can follow my Steam Curator Group here: https://steamcommunity.com/groups/Ocu...
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