Game development can be a really fun way to combine your creative and technical skills to build fun and original experiences! With modern game engines you can access many extremely powerful features with a minimal amount of C# to create your first game. In this session we'll build a quick game from scratch to introduce some of the things you need to know to get started building your own projects in Unity 3D including creating MonoBehaviors, interacting with Physics, handling Input and creating Game Objects.
Who is it aimed at? People interested in learning to build their own games with some background in C#.
Why should I attend? You're interested in building your own game and are looking for some help taking the first steps.
Use these session resources:
https://www.xbox.com/en-US/developers...
https://aka.ms/VSandUnity
https://unity.com/
Speaker:
Sam Wronski, Regional Cloud Advocate, Microsoft
Sam Wronski is a Regional Cloud Advocate at Microsoft focused on empowering the San Francisco area to build awesome things with Azure. Sam has spent years building applications and tooling powered by containers. He's run the World of Zero channel on YouTube for the past 5 years where he's taught software engineering and game development.
For more on Coding, Languages, and Frameworks, click here: https://developer.microsoft.com/react...
For more community and learning events from Microsoft Reactor, click here: https://developer.microsoft.com/react...
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