Unreal Engine simple procedural generation tutorial (Blueprint)

Опубликовано: 13 Июль 2020
на канале: Sir Fansi
14,036
478

How to add random objects to your game or just one level.
Beginner friendly UE4 procedural generation tutorial.



You can use this method in whatever project you want. First, you need to create new blueprint and add there a mesh, just to set up its location.

Go to construction script and take reference to new mesh and "set mesh". Create static mesh array and use it as library, where you store all the meshes you want to use, then get a copy of mesh and as index choose random integer in range.



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