3D Skull Reveal using Resolve Fusion and Syntheyes

Опубликовано: 02 Ноябрь 2024
на канале: Prophetless
2,745
114

Today we are going to take a look at one way to do an erosion reveal of a 3D skull, primarily in DaVinci Resolve Fusion. This will actually be a pretty simple erosion effect, that reveals a 3D skull that matches the movements of our actor. There is a lot of creative ways to use these techniques and you can have a lot of fun with this.

First we will use a free AI tools online to create a 3d face mesh from a still frame of our actor. Then we will go into Syntheyes to do an object track of the head using our mesh. Once we have a decent result we will export out our camera and object track to Resolve Fusion. Inside Fusion we will line up a 3D skull model to match our object track and then, using the face mesh, we will setup a projected matte to cut through the skin to reveal the 3D skull, so it will perfectly match with the actors movement. Lastly we will use some noise patterns to create a basic erosion effect to tie it all together.

As always if you have any problems or issues fell free to reach out in the comments and I will do my best to reply as soon as I can.

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Fusion Foundations - https://www.prophetless.com/fusionfou...
Syntheyes Masterclass - https://www.prophetless.com/syntheyes...

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https://borisfx.com/store/affiliate/?...

Links to assets and other great videos:

3D Model:
https://free3d.com/3d-model/skull-v3-...

Video Clip:
Video by Engin Akyurt: https://www.pexels.com/video/portrait...

3D Object Tracking in Fusion:
   • Object Tracking in Davinci Resolve Fu...  

Other great videos for doing object tracking and making a mesh from a point cloud inside Fusion:
@statixvfx1793
   • 3d Camera Tracking, lens distortion, ...  

@fusion_brew
   • Advanced 3D Head Tracking | DaVinci R...  

Ideas on Erosion effects:
@ABlackbirdCalledSue
   • Blackmagic Fusion/Davinci Resolve - D...  


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00:00 - Intro
00:40 - Create a mesh from single frame
02:12 - Syntheyes setup
03:34 - Tracking in Syntheyes
05:33 - Using the mesh to Object Track
07:24 - 3D solve using the mesh
09:58 - Importing Track to Fusion
11:10 - Adding the 3D Skull
13:20 - Setting up the skin Matte
14:28 - Setting up the UV's for projection
14:49 - UV matte method
16:53 - Basic Matte Projection
19:34 - Skull Lighting
21:26 - Displacing the Matte
23:29 - Erosion Mask
26:22 - Adjust erosion
27:32 - Adjustments
28:56 - Adding shadow
30:35 - Erosion animation adjustment
32:05 - First Render
32:55 - Fixing the 3D shadows
33:38 - Fixing the matte edge
36:21 - Final Thoughts




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