The goal of this Unity Tutorial was to show how you can make a generic script you can attach to any GameObject, and get the desired behavior. This way you can painlessly attach a script to a variety of objects to speed up your development time.
Also, picking up an object is pretty basic functionality you should know in game development.
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ASSET LIST
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Ninja Character: https://assetstore.unity.com/packages...
Items: https://assetstore.unity.com/packages...
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