Here is the first tutorial of the series on creating FPS games with Blender and Unreal Engine 4 which is about rigging the FPS hands in Blender. The low poly hand model Blender project is available for free, I use this project to add an armature with all the bones and rig the hand. Then I define the armature as parent with automatic weights, so that we can pose it in pose mode.
On this page you can get the full UE4 FPS game project:
https://gumroad.com/l/ue4_low_poly_kit
And here you can get the Blender project for free so that you can follow along the hand rigging process:
https://gumroad.com/l/eokGb
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