Three.js Geometry Tutorial for Beginners

Опубликовано: 09 Март 2022
на канале: Suboptimal Engineer
15,049
262

In this basics of 3D programming video, we go over Three.js geometries. We start off by looking at examples of 3D geometries (e.g. box, cone, cylinder, torus) available in the Three JS library. Then we learn how to create a geometric mesh in our React app. Finally, we dive deep into the geometry parameters and see how choosing the right number of segments can help us build complex vertex shaders. This Three JS tutorial is aimed to help you start building 3D experiences for the Metaverse.

📖 Code - https://github.com/SuboptimalEng/thre...

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== [ Resources ] ==
Three.js - https://threejs.org
Three.js Tutorials - https://sbcode.net/threejs

== [ Timestamps ] ==
00:00 What is Three.js Geometry?
00:46 Three.js Setup Guide
01:05 Coding a Geometry Mesh
03:23 Why Use Segments?
03:57 Vertex Shader Material Example
04:44 Teapot + RoundedBox Geometry
06:17 Outro

== [ Tags ] ==
#suboptimal #threejs #gamedev


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