In the process of creating multiplayer environments in the browser, several disciplines intertwine: WebGL and front-end programming, technical art, multiplayer back-ends, proceduralism. In this talk, Vicente will share some techniques and workflows that enable the development of these experiences, both from a technical and visual standpoint.
Vicente Lucendo is a creative technologist/artist interested in real-time 3D graphics, interactivity, technical art, procedural systems, and motion. He collaborates with global brands, companies, and in-house teams, creating immersive web projects.
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