How to design an engine building game with Elizabeth Hargrave

Опубликовано: 18 Февраль 2024
на канале: Board Game Design Lab
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In this BGDL rewind from May of 2019, Elizabeth Hargrave dives into all the ins and outs of designing an engine-building game.

We chat about her personal design process and all the interesting obstacles she encountered when designing Wingspan. We also talk about how to layer concepts on top of each other, balancing winning strategies, creating a satisfying conclusion, and more!

Need help with a game or crowdfunding campaign? Maybe I can help: www.boardgamedesignlab.com/help

The BGDL site with lots of resources: https://boardgamedesignlab.com
BGDL podcast: https://boardgamedesignlab.com/episodes/
BGDL Facebook community:   / bgdlcommunity  
Gabe's main channel: https://www.youtube.com/@gabebarrett/...
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