Create A Game Asset From A Real Object - - [ Full Process Tutorial ] - Zbrush - Substance Painter

Опубликовано: 21 Июль 2023
на канале: Robot Army
1,517
61

In this video, I show you how to quickly take a real-world object and prep it for use in a game engine. This process can be done with different setups, but we will be using the Creality CR Scan Ferret, with Zbrush, Maya, Adobe Substance Painter, and Marmoset Toolbag.

Scanner - Creality CR Scan Ferrett - (£30 off with these codes)-
-Official Store link: https://store.creality.com/uk/product...
Code: CR30OFF (with £30 off)
-US Amazon store link: https://www.amazon.com/Scan-Ferret-Ha...
Code: 35FERRET

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