Teamfight Tactics is one of Riot Games' most-played video games and a genre-defining auto battler. But how the developer, inspired by Dota's Auto Chess mod, go from first starting development on TFT in early 2019 to publishing it less than six months later? Its lead designer Stephen 'Mortdog' Mortimer joins Jacob Wolf on the 'Visionaries' podcast to break it down.
► Audio listeners hear it first:
🎙️ Apple Podcasts: https://apple.co/3Rt24yD
🎧 Spotify: https://spoti.fi/3Bmcv1G
► Follow Overcome on:
🐦Twitter: / overcome
📱 TikTok: / overcomemedia
💬 Facebook: https://bit.ly/3AzQI6c
► Host: Jacob Wolf - / jacobwolf
► Guest: Stephen 'Mortdog' Mortimer - / mortdog
Gaming, new media, and influence—where do they all intersect? From former ESPN, award-winning journalist Jacob Wolf and Overcome comes Visionaries, a new twice-weekly podcast that interviews some of the most powerful people on the Internet. Hear from your favorite content creators, game developers, pro gamers, and others who shape the media we consume today.
#tft #Mortdog #teamfighttactics #riotgames #visionariespodcast
Смотрите видео How Mortdog and Riot Games Developed TFT in Less Than Six Months | Visionaries Podcast, Episode 39 онлайн без регистрации, длительностью часов минут секунд в хорошем качестве. Это видео добавил пользователь Visionaries 19 Январь 2023, не забудьте поделиться им ссылкой с друзьями и знакомыми, на нашем сайте его посмотрели 6,335 раз и оно понравилось 225 людям.