(PC) Eye of The Beholder (1991) | Longplay [no commentary] | +Secrets, +Full Story, +Explanations

Опубликовано: 03 Сентябрь 2022
на канале: Drosselbusch
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Longplay with all special quests, resurrected companions, all good items, scrolls, complete story with the dwarf prince and the king, maps fully explored.

Used ASE for the maps, OBS for recording and Davinci Resolve for rendering the individual segments together.

00:00:00 Intro
00:02:22 Character creation
00:04:30 Level 1 (Upper Sewer)
00:09:48 Level 2 (Middle Sewer)
00:17:45 Level 3 (Lower Sewer)
00:28:14 Level 4 (Upper Level of Dwarven Ruins)
00:38:46 Level 5 (Dwarven Ruins and Camp)
00:51:18 Level 6 (Bottom Level of Dwarven Ruins)
01:04:21 Level 6 (Bottom Level of Dwarven Ruins) - Grinding EXP
01:30:27 Level 7 (Upper Reaches of the Drow)
01:49:29 Level 8 (Drow Outcasts)
01:57:51 Level 9 (Lower Reaches of the Drow)
02:11:00 Level 10 (Xanathar’s Outer Sanctrum, Mantis Hive)
02:24:01 Level 11 (Xanathar’s Outer Sanctrum, Lower Reaches)
02:42:01 Level 12 (Xanathar’s Inner Sanctrum)

~~~~~FAQ~~~~~
~Why no multiclass characters?~
Multiclass characters have their experience split between classes, which means they level up slower than single-class characters.

~Why are you forgoing 2 more companions?~
To level faster, limit the party to 4, since experience points are split across all party members.

~Why did you choose the races and classes?~
This is the best party if you plan to play through all three games, and it meets the minimum requirements for your party. I do not recommend using elven characters in EOB. They don't get any of their racial bonuses, but they do get the racial penalties of being immune to raising the dead. The Ranger bonus to two-handed combat is not worth being vulnerable to in the front ranks. Plus, he needs oodles of XP to gain levels. Halflings are quite a waste of time if you want to play through EOB3, as their level limitations there are pathetic. The Paladin was supposed to get a passive bonus in AD&D, but it was not implemented. Therefore I use 2 fighters, one of which is a dwarf and the other a human. A human so there is a short sword to start with.

~Why do you leave some items?~
Items I leave lying around are useless, have no magic effects or are bugged, like bows and arrows.

~Okay, but other items you pick up and use even though they have no effect (bracers).~
Only if they don't take up inventory space or are good for immersion.


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