In this Devlog we will look at what the hardest thing about game development is, and what we can do to overcome it.
I have been writing an FPS game in unity for the past two months. In this time I have learnt so much that I don't think one video could possible cover it all. But as an overview - I have looked at character control, artificial intelligence, animations, 3d modelling and texturing and much more.
Through these past two months I have faced many challenges, and I have been forced to continue learning an researching, which is honestly one of the best things about game development.
One could say that any of the above items are the hardest thing about game development, however, I would say that none of these things are too difficult for somebody to learn. Especially not with all of the resources that are available out there right now.
So - use your time carefully, as managing your time, and using it effectively, is definitely the hardest thing about game development.
Is game development hard? No - no it's not. It just takes time to learn everything that you need to know to put a decent game together.
#gamedevelopment #Unity3d
Stock footage credits:
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