In this video, I briefly demonstrate how you can install and use the features that come with BAnim. BAnim is a custom animation asset format designed to provide painless transfer of animation data from Blender into Unity.
Get it on Gumroad:
https://danielhickox.gumroad.com/l/banim
Documentation:
https://danielhickox.com/banim
For more about me, check out my website:
https://danielhickox.com
My goal was to make the animation import process as straightforward as possible so that time doesn't have to be wasted worrying about technical details or fiddling with an overwhelming number of settings.
The BAnim tools aim to provide you with full creative control over your animations while also providing a set of features that simplify the animation workflow and reduce iteration times.
It takes a single click to export an animation with the BAnim exporter...because getting playable animation in-game should be as easy as possible.
Features:
Auto Baking / Export Visual Transforms
Root Zeroing and Root Motion
Export a Partial Rig
Make Seamless Loops
Convert Markers into Events
Animate and Export Custom Properties
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