I started this with Blender 3.2. And I've noticed that Blender 3.3 works some smoother when it comes to the physics engine. The baking has also felt faster. And the strange problems from 3.2, especially in the area of spring constraints, seem to have disappeared.
The cloth simulation (behind the wobbling pan) still works not as i would like it. But its much better then the last time.
Music:
After You - Dan Lebowitz (Youtube Audio Library)
La Descente - Demoiselle Döner (Pixabay)
#b3d #blender #blender3d #rigidbody #simulation #marble #marblerun #testing #prototyping
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