3ds Max + Unreal Engine 4: Preparing Your Model for Export From 3ds Max

Опубликовано: 02 Октябрь 2015
на канале: Adam Z - Learn Archviz
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This is part of a series of videos showing how to get your models ready in 3ds Max to export as .fbx to Unreal Engine 4, so they can be properly used for real time rendering, walkthroughs, games, etc.

View all the videos in the playlist to learn all the info you need on the subject. Subscribe to learn about the full upcoming course on the subject, or visit http://www.learnArchViz.com


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